Exclusive Interview Scott Pilgrim Creator Bryan Lee O'Malley's Three Favorite Games Of All Time We spoke with Bryan Lee O'Malley about working on Scott Pilgrim EX, his all-time favorite games, and why he hasn't upgraded to PlayStation 5. by Kyle Hilliard on Dec 16, 2025 at 11:45 AM
Exclusive Interview Scott Pilgrim Creator Bryan Lee O'Malley's Three Favorite Games Of All Time We spoke with Bryan Lee O'Malley about working on Scott Pilgrim EX, his all-time favorite games, and why he hasn't upgraded to PlayStation 5. by Kyle Hilliard on Dec 16, 2025 at 11:45 AM
Best of 2025 Game Informer Readers Top 50 Games Of 2025 You’ve seen our top 10 games of 2025 list. But what were your picks for the best games of the year? by Game Informer … on Dec 16, 2025 at 11:00 AM
Best of 2025 The Top Ten Games of 2025 2025 was a competitive year, but after much debate we were able to whittle down our favorites to a top 10. by Game Informer … on Dec 16, 2025 at 11:00 AM
cover Cover Reveal – World of Warcraft: Midnight Learn about the rich history of Blizzard's flagship MMORPG, its upcoming expansion, and what happens next. by Alex Van Aken on Dec 16, 2025 at 11:00 AM
interview Bethesda Gives Us An Update On The Elder Scrolls VI Development We get an update from Bethesda leadership on the long-awaited Elder Scrolls VI. by Brian Shea on Dec 16, 2025 at 11:00 AM
Turtle Power: The History Of TMNT In Video Games On the 40th anniversary of the Teenage Mutant Ninja Turtles, we look back at the enduring series’ impact on video games by Brian Shea on May 01, 2024 at 04:41 PM
Feature Sea of Thieves Retrospective - Life At Sea As Sea of Thieves prepares to launch on PlayStation 5, we spoke with Rare about the game’s continuing legacy. by Kyle Hilliard on Apr 29, 2024 at 03:00 PM
Tips Stellar Starter Tips For Stellar Blade We wish we’d known these things before we started Shift Up’s new action game. by Matt Miller on Apr 25, 2024 at 10:00 PM
interview Stellar Blade Is Based On The Bible, But Don’t Take It Too Seriously We spoke with Shift Up about inspirations for Stellar Blade beyond Nier Automata (like the Bible and The Matrix), the approach to costumes and how they fit in the lore, and why having no minimaps in the game was a purposeful decision. by Kyle Hilliard on Apr 24, 2024 at 11:05 AM
Series Review Knuckles Show Review – A Low-Stakes Climb Though some action sequences and heartfelt moments stand out, the Knuckles series is a largely forgettable and inconsequential diversion. by Brian Shea on Apr 22, 2024 at 02:00 AM
Feature Every Villain In Insomniac's Spider-Man Universe Spider-Man's rogues' gallery rivals that of any superhero, and Insomniac Games is taking full advantage of it through its games. by Brian Shea on Apr 16, 2024 at 02:21 PM
FAQ What Is The Difference Between Roguelike And Rogue-lite? We asked the Dead Cells and The Rogue: Prince of Persia developer to enlighten us. by Kyle Hilliard on Apr 13, 2024 at 03:00 PM
gallery Pokémon TCG: Scarlet & Violet – Temporal Forces | The Coolest Cards We Pulled We opened a bunch of booster packs for the Temporal Forces expansion of Pokémon TCG. by Brian Shea on Apr 12, 2024 at 05:01 PM
interview Rise Of The Rōnin Creators Talk Popular Samurai Media Like Shogun, Coincidental Timing, And Cats Rise of the Rōnin producer Yosuke Hayashi and director Fumihiko Yasuda are watching Shogun and recommend you watch Yojimbo. by Imran Khan on Apr 11, 2024 at 03:00 PM
review The Fallout TV Show Is Good – Season 1 Review Fallout is scary, violent, funny, weird, intriguing, reverential, and somehow also optimistic. by Kyle Hilliard on Apr 10, 2024 at 08:00 AM
Feature The Stars Of Amazon's Fallout Series Talk Bringing Bethesda's Wasteland To Life We sit down with the stars of Amazon's new Fallout series. by Brian Shea on Apr 09, 2024 at 12:43 PM
cover reveal Cover Reveal – Star Wars Outlaws The latest issue of Game Informer features an exclusive, in-depth feature on the new Star Wars game from the developers of The Division. by Brian Shea on Apr 09, 2024 at 11:00 AM
exclusive Why Moon Studios Made No Rest For The Wicked Instead Of A Third Ori Game We spoke to Moon Studios about why its next game is No Rest for the Wicked and not a third Ori game. by Wesley LeBlanc on Apr 09, 2024 at 06:41 AM
Feature Could These Video Game Families Beat WWE’s Bloodline? Video games have more than one royal family. by Marcus Stewart on Apr 05, 2024 at 06:00 PM
opinion Dragon's Dogma 2 Is Better Without Fast Travel The friction of Dragon's Dogma 2 is what makes it so rewarding to play. by Charles Harte on Apr 02, 2024 at 03:33 PM
feature Riven Feature – Remaking a Masterpiece The creators of Riven are reimagining their ’90s adventure game classic – but bigger and better by Adam Morgan on Apr 01, 2024 at 05:00 PM
reader vote Game Informer Readers Name Zelda: Ocarina Of Time As Greatest Game Of All Time The results are in, and Link's debut 3D adventure takes home the top prize in our 2024 reader vote to determine the greatest video game of all time! by Brian Shea on Mar 29, 2024 at 04:55 PM
exclusive No Rest For The Wicked Developer Moon Studios On Why Remote Development Is Key To Its Success Started in 2009, Moon Studios has been a remote studio since its beginning. by Wesley LeBlanc on Mar 28, 2024 at 11:42 AM
Feature Stellar Blade Feature – Angel From Heaven Stellar Blade wants to restore balance to its fictional world and an industry overloaded with endless mobile games by Kyle Hilliard on Mar 26, 2024 at 03:00 PM
interview Balatro Was Almost Called Joker Poker And Other Details From Its Creator | Afterwords Learn how Balatro evolved from a small passion project to one of the year's biggest phenomenons. by Marcus Stewart on Mar 21, 2024 at 02:17 PM