Subscribe today to receive the next issue of Game Informer, featuring the Most Anticipated Games of 2026!

Things That Can't Be Unseen At The Game Informer Office

by Andrew Reiner on Oct 14, 2009 at 07:08 PM

Things That Can't Be Unseen At The Game Informer Office

I am a creature of routines. If someone breaks my routine, I in turn break them. Everything on my desk is neatly organized. My workload is usually planned down to the minute. Today, my routine was broken. And, as I sit here typing, I can't seem to get back into the flow. The culprit is an image I can't seem to get out of my mind. Whenever I close my eyes, I can see it. Sometimes it makes me laugh. Sometimes it gives me a headache. As it turns out, since I walk around the Game Informer office with a camera strapped to my chest, I was able to record this image. I'm going to share it with you, but I first have to issue a warning: It will ruin your life. If you're willing to tag along, here's how the journey begins.

Things That Can't Be Unseen At The Game Informer Office

Every morning, I start my day with a Brandon Routh fist bump. This door leads to the aptly named Brandon Routh wing of Game Informer. Here, you will find a paper cutter, a stain on the carpet, and nothing more. Kinda sums up his acting career, no?

Things That Can't Be Unseen At The Game Informer Office

My journey then leads me to Naked Mario. I cross his legs to give him his dignity back. His pants, for whatever reason, are now worn by a Transformer.

Things That Can't Be Unseen At The Game Informer Office

My routine leads me to the steel chocobo. I do not like the steel chocobo. I usually spend a few minutes standing here, thinking of ways I can dispose of it without Meagan (its creator) noticing it's gone.

From here, I usually retreat to my office.

Today, something changed.

An event made me stop in my tracks.

I don't know how long I stood there staring.

It was long enough to ruin my day.

Brace yourselves.

Things That Can't Be Unseen At The Game Informer Office