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Star Wars Battlefront Mod Brings Ultra-Realism To A Galaxy Far, Far Away

by Joseph Knoop on Nov 24, 2015 at 12:46 PM

Thanks to a Toddyhancer graphics mod, Star Wars Battlefront is receiving an extra level of realism.

Toddyhancer creator Martin Bergman, formerly a QA and localization tester at Activision (according to his LinkedIn), is still developing the mod, but plans to release it for public use. Bergman is also behind the Grand Theft Auto V photorealism mod.

Bergman states that the mod currently begins to falter at the 30-40 frames per second mark, though. Battlefront currently runs at 60 frames per second on consoles and PC.

Check out the gallery below for a look at Bergman’s work modding Battlefront.

[Source: Martin Bergman via imgur]

 

Our Take
While the mod certainly looks markedly more impressive than the base game, it's hard to get past that frame rate drop, especially if it starts to falter at a modest 30 frames per second. Bergman is under no obligation to release the mod, though. At this point, it's a personal project. Bergman never ended up releasing his previous Grand Theft Auto V mod, so it remains to be seen if his work can translate well enough to be playable.