We're Back. We hope you'll join us. Learn more
The Biggest Stories Of The Week (June 1, 2013)
I hope you all had a great Memorial Day Weekend and are starting to stretch out and limber up for a huge flood of news coming over the next two weeks. E3 is just about here, and we'll be shipping off to Los Angeles at the end of the week. Will there be a recap next week? Probably not, but who knows? I may surprise you.
As E3 approaches, Sony and Microsoft are preparing for battle.
I've never been partial to console wars. Even as a kid, I had an appreciation for both Nintendo and Sega systems since a friend and I each went down different paths, making both accessible. Over the past two generations, hardware releases have been staggered and Sony and Microsoft in particular haven't had to face off directly for limited consumer dollars. This time around is different, and we expect that the war of words between the two companies is going to heat up.
This week, Sony took the opportunity to strike out at Microsoft's exposed weaknesses following post-Xbox One reveal PR fumbles. As you might recall, inquiries on how used games will work on the Xbox One (Microsoft has promised that it does have a solution) and how often the system will need to connect to the Internet to authenticate itself have only been met with vaguest of responses. Furthermore, many core gamers were upset that services (and not games) were the focus of the reveal, even though that Microsoft made that fact known well in advance.
This week, Sony has made statements intended to woo the core demographic. On Thursday, CEO Kaz Hirai was explicit that the PlayStation 4 is "first and foremost a game console." Additionally, president of worldwide studios confirmed something that should make existing Vita owners quite happy (and possibly incentivize new purchases). All PlayStation 4 games will be required to include remote play on the Vita unless there are additional technology considerations (such as use of the PS4 Eye camera) that would negate the value.
Finally, we were reminded that Sony has already put some definition around its plans for online authentication checks and used games. The responses aren't completely in focus, but taken together with Sony's overarching approach to the PlayStation 4, it seems that the company is headed in a different direction than Microsoft.
Curiosity may have killed the cat, but it gave one young man a chance of a lifetime.
Sundays typically aren't heavy news days, especially in the middle of a holiday weekend. Last week kept us on our toes as Peter Molyneux and 22 Cans anxiously awaited the conclusion of the six-month long Curiosity "experiment." For those unfamiliar, Curiosity was, on the surface, a quirky mobile app (game doesn't feel like the right word) in which players destroy layers of the cube by tapping and destroying "cubelets" on the exposed surface. With the exception of in-app purchases that allowed players to remove or restore large numbers of the tiny cubes, that's all there was to it (though the communication between players on the surface of the cube as described by Peter Molyneux in our interview is quite something).
Since Curiosity launched in November, people were enticed by the promise that something special was buried at the center. Last week we found out what that is. The winner, a young man named Bryan Henderson of Edinburgh, Scotland, will help shape 22 Cans upcoming title, Godus. He will also have influence over the game once it launches, sending out commandments and edicts to the lesser gods (players). Henderson will also be entitled to a share of the Godus profits during his reign (which is likely to last between three and twelve months).
We had the opportunity to interview both Peter Molyneux and Bryan Henderson about Curiosity and Godus.
The Game Informer team revisits some under-appreciated gems from this generation.
Memorial Day was on Monday and we decided to switch things up with a full day of features. Sixteen of us each took our favorite under-appreciated and/or under-purchased "cult classic" title from this generation and wrote about why gamers would do well to revisit them. You can see all of the features right here.
Previews and Reviews
- Shin Megami Tensei IV Hands-On Preview
- Dragon’s Crown Preview
- Tiny Tina Comes To Grips With Reality In Fantastical Borderlands 2 DLC (Preview)
- Tango Gameworks Shows Off The Combat Of The Evil Within (Preview)
- Wolfenstein: The New Order Preview – Five Things That Make It Stand Out (Preview)
- The Elder Scrolls Online Quest Storylines Impress (Preview)
- Rayman Legends – Fast-paced Fun Under The Sea (Preview)
- Fuse Review – Don't Fight This Battle Alone
- Grid 2 Review – Can Codemasters Do It Again?
- Fallen Enchantress: Legendary Heroes Review – Building A Fantasy Empire From The Ashes
- Tetris Blitz Review – The Used Car Salesman Version Of Tetris
- The Swapper Review: Losing Your Identity Has Never Been More Fun
Quick Hits
- Microsoft has some good news for those planning on hanging onto their Xbox 360s for a while. The company plans to support the console for at least five more years.
- Christopher Seaver of Conker's Bad Fur Day fame is working on something new for the Wii U.
- Microsoft has announced that the Xbox One will be region locked. This won't prevent publishers from issuing discs that are enabled for worldwide use.
- Square Enix is taking a new approach to development after a financial challenging fiscal year came to a close. They've also re-registered the Agito trademark, and we hope that means we'll see the Japan-only title come stateside.
- We spoke with a number of developers to get their takes on the Xbox One.
- Former developers from L.A. Noire's Team Bondi have opened the new Intuitive Game Studios.
- Anita Sarkeesian's second Women vs. Tropes in Video Games installment is available now.
- The ESA has detailed it's work fighting piracy in a new annual report.
- Activision Blizzard has scrapped the work on its next MMO, a project codenamed Titan. Rebuilding will begin with a streamlined team. PC editor Adam Biessener offered his opinions on why this is a smart move.
- The original Shadow Warrior is available for free indefinitely.
- Rhode Island is weighing the pros and cons of abandoning its 38 Studios-related debt.
- E3 is going to play host to a large number of indie titles, including Thatgamecompany's Flower, which has been confirmed for the Vita.
- Mirror's Edge 2 has resurfaced... this time on EA's own website. Oh, and it won't have an online pass since EA has eliminated them from future titles and has started erasing them from existence in past releases.
- Double Fine is back on Kickstarter with Massive Chalice, a title that is unlike anything the studio has done before.
- Our hopes of a Skylanders cartoon or movie have been dashed.
- If you haven't seen the new Borderlands 2 trailer showcasing Krieg's backstory, you should do that now.
- The director of El Shaddai: Ascension of the Metatron has acquired the rights to the franchise for his new studio, Crim.
- Naughty Dog has stated that it will be using its existing engine on the PlayStation 4 to ease the transition. Now... what is Naughty Dog working on for the PS4?
- Documentarians are preparing to unearth Atari's buried trash from a New Mexico landfill.
- Metro: Last Light has already outsold Metro 2033.
- Our thoughts go out to the family and friends of Oculus VR co-founder Andrew Reisse, who was killed as police engaged suspects in a chase.
Announcements and Release Dates
- iOS gamers can object all they want, but the Phoenix Wright trilogy is now available on the platform.
- Mojang's Scrolls has a release date. The paid open beta (similar to how Minecraft operated) will begin on June 3, 2013.
- The sequel to Kingdom Rush, titled Kingdom Rush Frontiers, is coming to iOS next week.
- iOS darling Badland is getting free DLC.
- 505 Games is readying an isometric zombie survival title called How to Survive.
- Rodeo Games has released Warhammer Quest for iOS, a translation of the 1990s board game.
- Crysis 3 is getting DLC that returns players to the jungle.
- Rayman Legends is coming to Vita with exclusive content.
- Playdead's Limbo is headed to the Vita.
- In a big surprise move, Knights of the Old Republic has arrived on iOS.
- Razer has announced two super-thin, ultra-powerful gaming laptops in the Blade line at lower prices.
- Level-5, developer of Ni No Kuni, has announced three new mobile titles.