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review roundup

BioShock 2 And Dante's Inferno Reviews

by Tim Turi on Feb 09, 2010 at 09:13 AM



Check out why Rapture has lost some of its luster and Hell is in need of more originality.

BioShock 2 Review

In The Return Trip, Rapture Loses Some Luster

"I no longer feel like a tourist in Rapture. Once wondrous and foreboding, this underwater society now has the familiarity of a local shopping mall. Audio recordings of Andrew Ryan detail the need for rational selfishness in a controlled world, Big Daddies moan dejectedly in every corridor, and the biggest decision we are faced with is to save or harvest a Little Sister. For roughly 10 hours, BioShock 2 follows directly in its forefather’s footsteps, too fearful to inject anything new into this twisted world."

Dante's Inferno Review

Hell Needs More Good Ideas

"If ripping off the gameplay of another title was a sin, there’d be a circle in hell reserved exclusively for Dante’s Inferno. Its combat, magic system, finishing moves, and various other gameplay mechanics unapologetically ape God of War to the point where Kratos fans will feel right at home in Lucifer’s den. Inferno mimics even the most mundane and inexplicable tasks, like requiring the player to mash the action button to open doors, cementing this title’s status as a bonafide God of War copycat."