There are terrible bad games that you should avoid at all costs, mediocre bad games that disappear from your memory when they leave your field of view, and then there is the difficult-to-define good bad game.
We traveled to Chengdu, China, to check out Eclipse Glow Games’ debut game, Tides of Annihilation, and talk with the team about mixing Chinese action with the Legend of King Arthur.
Gears of War: E-Day innovates in all the right ways while keeping the core and heart of the franchise intact, stamping the series’ return with one of, if not its best, entries to date.
While Rise of the Guardians is built on a solid foundation of hack-and-slash action and co-op multiplayer, the simplicity and monotony of the gameplay quickly becomes obvious.
Warhorse Studios showed off a tech demo of their upcoming medieval RPG, and it demonstrates some of the detail that the next generation of consoles will allow.
If job postings are to be believed, Popcap is looking to expand its operations into the console market with a much larger scale game than their typical releases.
In an interview with wired.com, BioShock Infinite's creative director Ken Levine talked about the decision behind the game's box art, which has received a negative reception online from fans.