Alex, Marcus, Charles, and Kyle sit down to discuss the most recent cover story Grand Theft Auto VI, and what Rockstar is doing with its open world systems in the new one.
Alex, Marcus, Charles, and Kyle sit down to discuss the most recent cover story Grand Theft Auto VI, and what Rockstar is doing with its open world systems in the new one.
There are terrible bad games that you should avoid at all costs, mediocre bad games that disappear from your memory when they leave your field of view, and then there is the difficult-to-define good bad game.
We traveled to Chengdu, China, to check out Eclipse Glow Games’ debut game, Tides of Annihilation, and talk with the team about mixing Chinese action with the Legend of King Arthur.
Dune: Awakening succeeds in making players feel like everyone is out to get them, all while encouraging you to rise to the occasion and come out the other end stronger.
Dying Light innovates on the Dead Island formula by injecting free running and a day/night cycle, but we asked Techland about the apparent similarities.
Dying Light innovates on the Dead Island formula by injecting free running and a day/night cycle, but we asked Techland about the apparent similarities.
Dying Light innovates on the Dead Island formula by injecting free running and a day/night cycle, but we asked Techland about the apparent similarities.
Dying Light innovates on the Dead Island formula by injecting free running and a day/night cycle, but we asked Techland about the apparent similarities.
If any of these 60 new screenshots are any indication, Killer is Dead, the upcoming third-person shooter from Suda 51, looks like it will be a strange game.
If any of these 60 new screenshots are any indication, Killer is Dead, the upcoming third-person shooter from Suda 51, looks like it will be a strange game.
In this video feature, Sucker Punch sheds light on the full production of the original game in the series, including their other pitches to Sony and the struggles along the way.