Alex, Marcus, Charles, and Kyle sit down to discuss the most recent cover story Grand Theft Auto VI, and what Rockstar is doing with its open world systems in the new one.
Alex, Marcus, Charles, and Kyle sit down to discuss the most recent cover story Grand Theft Auto VI, and what Rockstar is doing with its open world systems in the new one.
There are terrible bad games that you should avoid at all costs, mediocre bad games that disappear from your memory when they leave your field of view, and then there is the difficult-to-define good bad game.
We traveled to Chengdu, China, to check out Eclipse Glow Games’ debut game, Tides of Annihilation, and talk with the team about mixing Chinese action with the Legend of King Arthur.
Dune: Awakening succeeds in making players feel like everyone is out to get them, all while encouraging you to rise to the occasion and come out the other end stronger.
Intuitive Game Studios hopes to leverage its experience on L.A. Noire and the moribund Whore of the Orient to create "the kinds of games we would like to play ourselves."
During my recent hands-on time with the game, I chased down an intriguing sidequest that hooked me with more than just the promise of XP and better gear.
During my recent hands-on time with the game, I chased down an intriguing sidequest that hooked me with more than just the promise of XP and better gear.