Alex, Marcus, Charles, and Kyle sit down to discuss the most recent cover story Grand Theft Auto VI, and what Rockstar is doing with its open world systems in the new one.
Alex, Marcus, Charles, and Kyle sit down to discuss the most recent cover story Grand Theft Auto VI, and what Rockstar is doing with its open world systems in the new one.
There are terrible bad games that you should avoid at all costs, mediocre bad games that disappear from your memory when they leave your field of view, and then there is the difficult-to-define good bad game.
We traveled to Chengdu, China, to check out Eclipse Glow Games’ debut game, Tides of Annihilation, and talk with the team about mixing Chinese action with the Legend of King Arthur.
Dune: Awakening succeeds in making players feel like everyone is out to get them, all while encouraging you to rise to the occasion and come out the other end stronger.
State of Decay carves out a new niche in the post-apocalyptic landscape by focusing on the desperation and doom – despite widespread technical and design issues.
We talk with the The Book of Eli and The Walking Dead writer about his past experiences and how he got involved working with Will Smith
for After Earth.
Sega's campaign to bring Hatsune Miku to the west was a success. Everyone's favorite hologram pop star will be coming to a store near you in the form of Hatsune Miku: Project Diva F for the PlayStation 3.
In an extensive online post, Microsoft has detailed how you’ll be able to share games with friends on the new console, and whether you'll be able to buy and sell used games.
More often than not cosplayers have to choose between form and
function in their projects – sacrificing mobility for accuracy, or vice
versa. Zerina’s hard work and prototyping resulted in a fantastic
marriage of both.
One of the gaming industry’s biggest publishers plans to show off a wealth of games, starting with a streaming press conference you can watch from home.