We traveled to From Software's Tokyo office to play seveal hours of its Switch 2 exclusive PvPvE game and walked away overwhelmed but impressed by what it has to offer so far.
We traveled to From Software's Tokyo office to play seveal hours of its Switch 2 exclusive PvPvE game and walked away overwhelmed but impressed by what it has to offer so far.
Capcom is in the midst of a Golden Age, and we spoke with producer Masachika Kawata about how the publisher / developer has managed this during an era of extreme industry volatility.
We traveled to Capcom’s Osaka offices to learn about the resurrection of its long-dormant Onimusha series and toured Kyoto to see the real-life inspiration behind the game’s “gorgeously eerie” dark fantasy action.
Madden NFL 27 can offer up unforgettable moments through gameplay, but when it comes to being the coach/GM of a team or its superstar, it doesn’t fully deliver.
This year is a showcase of impressive (and expensive) collector's editions, and we're taking a look at some of the ones that have caught our attention.
The same engine used to create games like Rayman Origins and Legends,
Valiant Hearts, and Child of Light is being used to create a platformer
based on the popular Disney show, Gravity Falls.
In the latest episode of Did You Know Gaming, the series looks at Final Fantasy, its odd localized naming conventions, and how American football has influenced the game's combat.