Capcom is in the midst of a Golden Age, and we spoke with producer Masachika Kawata about how the publisher / developer has managed this during an era of extreme industry volatility.
We traveled to Capcom’s Osaka offices to learn about the resurrection of its long-dormant Onimusha series and toured Kyoto to see the real-life inspiration behind the game’s “gorgeously eerie” dark fantasy action.
August didn't have too many surprises with Madden performing well and
Minecraft still on top. It was nice to see Until Dawn make it into the
top ten after being considered by most to be a niche title.
The Pokémon Company is partnering with Niantic Labs on their upcoming augmented-reality Pokémon Go game. Learn more about Niantic's previous game, Ingress, in our feature.
In a fun bit of "imagine if..." thinking, Neil Druckman, creative
director of The Last of Us, jokingly requested the
Half-Life license from Valve on twitter.
Ahead of Mario's 30th anniversary, we decided to reshare this interview with Shigeru Miyamoto and Takashi Tezuka, where we asked a series of strange questions about the notorious plumber and his world.