Game Informer

Hide From Feed
On

The Latest

Feature

How Is Capcom's RE Engine So Versatile?

We recently spoke with the Exoprimal development team and asked how Capcom's proprietary engine can make a game like Resident Evil 4 remake, Street Fighter 6, and Ghosts 'n Goblins Resurrection.
On
Game Informer Game Informer

Get the Magazine

  • Print + Digital (10 issues/yr)
  • Exclusive Web Features
  • Fewer Ads
  • 360+ Archived Magazines
See Plans
Game Informer

Recent Reviews

This Week

Recent

Feature

40 Years Of Zelda’s Legend

We spoke to indie devs, voice actors, one film director, and developers from Capcom, Ubisoft, Sega, and plenty more about why Zelda is an important touchstone for them.