Capcom is in the midst of a Golden Age, and we spoke with producer Masachika Kawata about how the publisher / developer has managed this during an era of extreme industry volatility.
We traveled to Capcom’s Osaka offices to learn about the resurrection of its long-dormant Onimusha series and toured Kyoto to see the real-life inspiration behind the game’s “gorgeously eerie” dark fantasy action.
Not allocating the right teams can cause serious consequences, including the death of your team. This guide will tell you what to do for the Mass Effect 2 Suicide Mission
Last week's State of Play had a lot to unpack. Thankfully, we got to interview game director Mathijs de Jonge and narrative director Benjamin McCaw for more information.