Capcom is in the midst of a Golden Age, and we spoke with producer Masachika Kawata about how the publisher / developer has managed this during an era of extreme industry volatility.
We traveled to Capcom’s Osaka offices to learn about the resurrection of its long-dormant Onimusha series and toured Kyoto to see the real-life inspiration behind the game’s “gorgeously eerie” dark fantasy action.
Combat is the best part of Beast of Reincarnation, courtesy of a satisfying combat system filled with experimentation and tense fun. If only the rest of Game Freak's venture into the action space matched it.
GTA: Underground is a massive mod that players have enjoyed for years, but it looks like the team behind it has shut it down due to reported pressure from Take-Two, the parent company of Rockstar Games.
It looks like BioWare is heavily considering switching back to the familiar Unreal Engine, eschewing Frostbite, which was used for Mass Effect Andromeda.