Alex, Marcus, Charles, and Kyle sit down to discuss the most recent cover story Grand Theft Auto VI, and what Rockstar is doing with its open world systems in the new one.
Alex, Marcus, Charles, and Kyle sit down to discuss the most recent cover story Grand Theft Auto VI, and what Rockstar is doing with its open world systems in the new one.
There are terrible bad games that you should avoid at all costs, mediocre bad games that disappear from your memory when they leave your field of view, and then there is the difficult-to-define good bad game.
We traveled to Chengdu, China, to check out Eclipse Glow Games’ debut game, Tides of Annihilation, and talk with the team about mixing Chinese action with the Legend of King Arthur.
Dune: Awakening succeeds in making players feel like everyone is out to get them, all while encouraging you to rise to the occasion and come out the other end stronger.
Six years before Batman: Arkham Asylum made us all collectively
realize Batman games could be amazing, Ubisoft released a game called
Batman: Rise of Sin Tzu.
One of the biggest and best board games of 2017, this cooperative dungeon crawler offers a massive interconnected campaign playable over dozens of hours and sessions.
While you could probably count the number of polygons used to construct Never Stop Sneakin’s characters, its gameplay is what really needs more detail.