We spoke with Stranger Things’ Finn Wolfhard about his history with video games, Pokémon, Lego, and learned how video game music influences his own music.
There are terrible bad games that you should avoid at all costs, mediocre bad games that disappear from your memory when they leave your field of view, and then there is the difficult-to-define good bad game.
We traveled to Chengdu, China, to check out Eclipse Glow Games’ debut game, Tides of Annihilation, and talk with the team about mixing Chinese action with the Legend of King Arthur.
Minecraft Dungeons II is a straightforward, entry-level action-RPG that proves this spin-off franchise can stand on its own and improve with subsequent entries.
Despite fumbles with its new melee combat and difficulty balancing, Control Resonant's storytelling, world, and bizarre quests kept me eager to explore its distorted New York.
Watch or listen to us try to wrap our minds around the state of Bioware's latest game, answer fun community emails, and then play an audio-only adventure game about sexy spies!
We spoke with James Yukich, the director of the 1994 Double Dragon movie, to find out what he wishes he had done differently and what he thinks of the film's legacy today.
After some earlier leaks of partial notes, the full list of changes, improvements, and fixes has been revealed, and has the potential to significantly alter the experience of play.