Marcus, Wes, and Charles discuss Phantom Blade Zero's impact on the action genre and some stellar indies, then we interview The Onion about their new voting simulator game.
We traveled to Chengdu, China, to check out Eclipse Glow Games’ debut game, Tides of Annihilation, and talk with the team about mixing Chinese action with the Legend of King Arthur.
There are terrible bad games that you should avoid at all costs, mediocre bad games that disappear from your memory when they leave your field of view, and then there is the difficult-to-define good bad game.
Backed up by a fun campaign, thrilling multiplayer, and loads of new modes and content, Modern Warfare 4 serves as a solid sendoff for the rebooted subseries.
We asked narrative director Ian Thomas, creative director Alex Skidmore, and White Wolf Brand Marketing Manager Jason Carl a seemingly-unending barrage of questions.
Shinobi: Art of Vengeance should serve as a blueprint for delivering a retro-facing experience of an absentee franchise while still leveraging modern technology and game design conventions.
Join Alex, Kyle, Charles, and Eric as they discuss Metal Gear Solid Delta: Snake Eater, the Battlefield 6 beta, Sword of the Sea, and more this week on the GI Show.
We spoke with David Hayter (Snake) and Lori Alan (The Boss) about the legacy of Snake Eater and if they want to come back for more Metal Gear (they do).