Dune: Awakening succeeds in making players feel like everyone is out to get them, all while encouraging you to rise to the occasion and come out the other end stronger.
We spoke with Stranger Things’ Finn Wolfhard about his history with video games, Pokémon, Lego, and learned how video game music influences his own music.
There are terrible bad games that you should avoid at all costs, mediocre bad games that disappear from your memory when they leave your field of view, and then there is the difficult-to-define good bad game.
We traveled to Chengdu, China, to check out Eclipse Glow Games’ debut game, Tides of Annihilation, and talk with the team about mixing Chinese action with the Legend of King Arthur.
Dune: Awakening succeeds in making players feel like everyone is out to get them, all while encouraging you to rise to the occasion and come out the other end stronger.
Minecraft Dungeons II is a straightforward, entry-level action-RPG that proves this spin-off franchise can stand on its own and improve with subsequent entries.
In today's NGT, hosts Wesley LeBlanc and Kyle Hilliard discuss Pepper Grinder, Kamaeru: A Frog Refuge, and Dystopika, three games getting demos for Steam Next Fest this month.
With Penny’s Big Breakaway, Evening Star aims to break away from the rules of tradition by embracing what made the 3D platformer genre’s beginning strange and explorative.
Everybody's Gone To The Rapture developer The Chinese Room took over development after publisher Paradox Interactive removed Hardsuit Labs from the project.
Granblue Fantasy: Relink should be lauded for getting most of the way to being a memorable title, but it needed a little more ambition and unique content to reach that goal.