After creating some of the most beloved games of all time, a studio led by former BioWare employees is aiming to craft the next great sci-fi RPG: Exodus.
The Sinking City 2 is a respectable scare fest boasting entertaining puzzle-solving. However, middling combat, flawed progression, and an underwhelming narrative hold it back from reaching the horrific heights of its more celebrated contemporaries.
We spoke with two of the minds behind Resident Evil 4 about the new parry system, removing quick-time events, and how they reimagined the game for a modern audience.