We spoke with Stranger Things’ Finn Wolfhard about his history with video games, Pokémon, Lego, and learned how video game music influences his own music.
There are terrible bad games that you should avoid at all costs, mediocre bad games that disappear from your memory when they leave your field of view, and then there is the difficult-to-define good bad game.
We traveled to Chengdu, China, to check out Eclipse Glow Games’ debut game, Tides of Annihilation, and talk with the team about mixing Chinese action with the Legend of King Arthur.
Minecraft Dungeons II is a straightforward, entry-level action-RPG that proves this spin-off franchise can stand on its own and improve with subsequent entries.
Despite fumbles with its new melee combat and difficulty balancing, Control Resonant's storytelling, world, and bizarre quests kept me eager to explore its distorted New York.
We visited the newly opened Super Nintendo World in Orlando's Universal Epic Universe to check out the US's first taste of the Donkey Kong Country Expansion.
Some of Blades of Fire's ideas around combat and its world are exciting. They just couldn’t overcome the parts that made me want to give up on the game.
The realm of indie roguelikes is competitive and crowded, but despite years of tough competition, Monster Train 2 has strongly reasserted its series as one of the leaders of the pack.
More than two decades since hitting shelves, the world of Final Fantasy XI still turns. For the people who have been there from the start, its familiar landscapes remain a second home.