We spoke with Stranger Things’ Finn Wolfhard about his history with video games, Pokémon, Lego, and learned how video game music influences his own music.
There are terrible bad games that you should avoid at all costs, mediocre bad games that disappear from your memory when they leave your field of view, and then there is the difficult-to-define good bad game.
We traveled to Chengdu, China, to check out Eclipse Glow Games’ debut game, Tides of Annihilation, and talk with the team about mixing Chinese action with the Legend of King Arthur.
Minecraft Dungeons II is a straightforward, entry-level action-RPG that proves this spin-off franchise can stand on its own and improve with subsequent entries.
Despite fumbles with its new melee combat and difficulty balancing, Control Resonant's storytelling, world, and bizarre quests kept me eager to explore its distorted New York.
The Elder Scrolls Online had a rough launch, but turned it around in a beautiful way in large part due to community feedback. But other MMORPGs have lost touch with their communities, and that's the creative director's biggest fear.
While I have over 30 playthroughs of the trilogy, something about the remaster has made Thane's storyline hit closer to home than I have ever felt before.
Reports began circulating earlier last week about Netflix's interest in more gaming adaptations. We've been able to talk to our own source, here's what we know.
Modders hit the ground running to rebuild the extensive options that were available for the original Mass Effect trilogy, including the return of console commands.
From an expensive monthly fee to a lack of direction with the base story, Elder Scrolls Online was a mess at launch. Since then, however, it's transformed into something better, something that we talked about with the game's creative director.