Gears of War: E-Day innovates in all the right ways while keeping the core and heart of the franchise intact, stamping the series’ return with one of, if not its best, entries to date.
Gears of War: E-Day innovates in all the right ways while keeping the core and heart of the franchise intact, stamping the series’ return with one of, if not its best, entries to date.
There are terrible bad games that you should avoid at all costs, mediocre bad games that disappear from your memory when they leave your field of view, and then there is the difficult-to-define good bad game.
We traveled to Chengdu, China, to check out Eclipse Glow Games’ debut game, Tides of Annihilation, and talk with the team about mixing Chinese action with the Legend of King Arthur.
Gears of War: E-Day innovates in all the right ways while keeping the core and heart of the franchise intact, stamping the series’ return with one of, if not its best, entries to date.
Exoprimal may be feature-thin, but its creative subversion of expectations impressed me and I hope others study its approach to telling a robust narrative within a multiplayer framework.
Illusion Island doesn’t overhaul the platformer genre, but its distinctive no-combat focus on simply moving through Monoth keeps the trip amusing, brisk, and gratifying.
Double Dragon Gaiden: Rise of the Dragons has some aggravating design choices that prevent it from soaring as high as it could, but this is a respectable return for the Lee brothers.