We went hands-on with Dragon Quest VII Reimagined in Square Enix’s Tokyo offices to learn about this inviting makeover, its design ethos, and why now is the time to remake this classic (again).
Getting excellent versions of these games in one cohesive package is great, but the true highlight is the in-depth interactive documentary and all the fun relics that exist therein.
Ahead of Dragon Quest VII Reimagined’s launch next year, and to prepare your palette for our cover story on that game, we’ve put together a retrospective look at the mainline Dragon Quest series, as told partly by the man who started it all.
Interior/Night's debut interactive drama doesn't rely on fantasy or familiar characters to hook you. Great characters and an intriguing story are more than enough all on their own.
Madison can frighten the pants off of players when it wants to, but its reliance on cheap jump scares, and some frustrating puzzle design gets in its way.