Capcom is in the midst of a Golden Age, and we spoke with producer Masachika Kawata about how the publisher / developer has managed this during an era of extreme industry volatility.
We traveled to Capcom’s Osaka offices to learn about the resurrection of its long-dormant Onimusha series and toured Kyoto to see the real-life inspiration behind the game’s “gorgeously eerie” dark fantasy action.
Combat is the best part of Beast of Reincarnation, courtesy of a satisfying combat system filled with experimentation and tense fun. If only the rest of Game Freak's venture into the action space matched it.
We caught up with Goichi "Suda51" Suda about his collaboration with Swery65 for Hotel Barcelona and wanting to work with James Gunn again for a Batman video game.
Minishoot' Adventures bridges the gaps between disparate genres with outstanding gameplay and thoughtful level design to deliver one of the best games I've played all year.
XDefiant’s core modes offer temporarily fun stabs at the competitive multiplayer arena shooter, but Ubisoft’s latest attempt at carving out a slice of the lucrative esports pie feels half-baked.