Alex, Marcus, Charles, and Kyle sit down to discuss the most recent cover story Grand Theft Auto VI, and what Rockstar is doing with its open world systems in the new one.
Alex, Marcus, Charles, and Kyle sit down to discuss the most recent cover story Grand Theft Auto VI, and what Rockstar is doing with its open world systems in the new one.
There are terrible bad games that you should avoid at all costs, mediocre bad games that disappear from your memory when they leave your field of view, and then there is the difficult-to-define good bad game.
We traveled to Chengdu, China, to check out Eclipse Glow Games’ debut game, Tides of Annihilation, and talk with the team about mixing Chinese action with the Legend of King Arthur.
Dune: Awakening succeeds in making players feel like everyone is out to get them, all while encouraging you to rise to the occasion and come out the other end stronger.
Rhythm Heaven Groove is not my favorite in the franchise, but it makes me just as happy, proud, anxious, and angry as all the previous games in the series.
The improved graphics and fighter distinctions are welcome improvements, but when almost everything else feels so familiar or inessential, I can’t help but wonder if EA Sports’ UFC franchise has experienced too much time uncontested at the top.
This week on The Game Informer Show podcast, we're joined by gamer comedian Patrick Susmilch to talk Star Fox, Steam Next Fest, Adventures of Elliot, and lots more.
This Switch 2 remake is a joyful, updated reminder of why the 1997 game is, in fact, very good and fun, but it also casts a spotlight on the fact that we are long overdue for something – frankly, anything – new from Fox McCloud and team.