Dune: Awakening succeeds in making players feel like everyone is out to get them, all while encouraging you to rise to the occasion and come out the other end stronger.
There are terrible bad games that you should avoid at all costs, mediocre bad games that disappear from your memory when they leave your field of view, and then there is the difficult-to-define good bad game.
We traveled to Chengdu, China, to check out Eclipse Glow Games’ debut game, Tides of Annihilation, and talk with the team about mixing Chinese action with the Legend of King Arthur.
Dune: Awakening succeeds in making players feel like everyone is out to get them, all while encouraging you to rise to the occasion and come out the other end stronger.
Minecraft Dungeons II is a straightforward, entry-level action-RPG that proves this spin-off franchise can stand on its own and improve with subsequent entries.
Princess Peach: Showtime could be a decent first game for young Peach fans, but longtime Nintendo players looking for the Princess’ equivalent of a quality Kirby platformer will likely be underwhelmed.
For all the inspirations the game wears on its sleeve, it never rises above them, and thus feels like a title in search of an identity and desperate for a specific kind of player.