We spoke with Stranger Things' Finn Wolfhard about his history with video games, Pokémon, Lego, and learned how video game music influences his own music.
Capcom is in the midst of a Golden Age, and we spoke with producer Masachika Kawata about how the publisher / developer has managed this during an era of extreme industry volatility.
We traveled to Capcom’s Osaka offices to learn about the resurrection of its long-dormant Onimusha series and toured Kyoto to see the real-life inspiration behind the game’s “gorgeously eerie” dark fantasy action.
Combat is the best part of Beast of Reincarnation, courtesy of a satisfying combat system filled with experimentation and tense fun. If only the rest of Game Freak's venture into the action space matched it.
Will we finally get to see more of Ratchet and Clank? Will Kratos and Aloy make an appearance? Found out as we witness what Sony's got up its sleeve live at 3:45 p.m. CT!
Have you ever wanted a game that combines the mechanics of Gears of War with Mass Effect? Well, you're in luck as the demo for People Can Fly's new sci-fi shooter is here and we're checking it out live at 12:10 p.m. CT!
With the news that Anthem 2.0 (aka Anthem Next) has been officially canceled, we can't help but to reflect on why we were hoping the game would get a second chance.
Director Tokuro Fujiwara and chief producer Yoshiaki Hirabayashi talk about the challenges in bringing back the 35-year-old franchise (and challenge, in general).