Capcom is in the midst of a Golden Age, and we spoke with producer Masachika Kawata about how the publisher / developer has managed this during an era of extreme industry volatility.
We traveled to Capcom’s Osaka offices to learn about the resurrection of its long-dormant Onimusha series and toured Kyoto to see the real-life inspiration behind the game’s “gorgeously eerie” dark fantasy action.
PTW was previously known as Pole To Win and has served as quality assurance and studio support for many of the industry's biggest companies, including Blizzard, Sega, Capcom, and more.
In this installment of New Gameplay Today, hosts Wesley LeBlanc and Kyle Hilliard play through the three "Lost Levels" of The Last of Us Part II Remastered.