We spoke with Stranger Things’ Finn Wolfhard about his history with video games, Pokémon, Lego, and learned how video game music influences his own music.
There are terrible bad games that you should avoid at all costs, mediocre bad games that disappear from your memory when they leave your field of view, and then there is the difficult-to-define good bad game.
We traveled to Chengdu, China, to check out Eclipse Glow Games’ debut game, Tides of Annihilation, and talk with the team about mixing Chinese action with the Legend of King Arthur.
Minecraft Dungeons II is a straightforward, entry-level action-RPG that proves this spin-off franchise can stand on its own and improve with subsequent entries.
Despite fumbles with its new melee combat and difficulty balancing, Control Resonant's storytelling, world, and bizarre quests kept me eager to explore its distorted New York.
Blasphemous 2 takes inspiration from those that came before it, but by intertwining a gorgeous art style, enticing exploration, and rewarding combat, it rises above the horde of Castlevania-inspired action titles.
Whether you choose peace or something less savory, Baldur’s Gate 3’s intricate writing and impressive emphasis on experimentation make it one of the most unforgettable games in the genre.
Star Wars Outlaws' narrative director, Navid Khavari, touches on a potential overlap with Shadows of the Empire, protagonist Kay Vess motivations, and more.
This week, we run down all the latest news coming out of the Pokémon Presents, celebrate 30 years of Zelda: Link's Awakening, and give our impressions of the new Overwatch 2 season.
Between the cast's fantastic performances, a fun twist on Greek mythology, and a genuinely novel game mechanic, Stray Gods is a game I didn't know I needed, but one I'm happy to give a standing ovation to.