We spoke with Stranger Things' Finn Wolfhard about his history with video games, Pokémon, Lego, and learned how video game music influences his own music.
Capcom is in the midst of a Golden Age, and we spoke with producer Masachika Kawata about how the publisher / developer has managed this during an era of extreme industry volatility.
We traveled to Capcom’s Osaka offices to learn about the resurrection of its long-dormant Onimusha series and toured Kyoto to see the real-life inspiration behind the game’s “gorgeously eerie” dark fantasy action.
Combat is the best part of Beast of Reincarnation, courtesy of a satisfying combat system filled with experimentation and tense fun. If only the rest of Game Freak's venture into the action space matched it.
Mental health is important and 2020 has not made taking care of ourselves easy. For those looking for a journey to dive into for positive mental health, here are a few suggestions we have.
Among Us is hitting its stride two years after launch, and is the perfect representation of how integrated memes are within our entertainment infrastructure.
A lot of people are comparing Genshin Impact to that of Legend of Zelda: Breath of the Wild, and while the Nintendo game did inspire their title it still stands on its own.