Capcom is in the midst of a Golden Age, and we spoke with producer Masachika Kawata about how the publisher / developer has managed this during an era of extreme industry volatility.
We traveled to Capcom’s Osaka offices to learn about the resurrection of its long-dormant Onimusha series and toured Kyoto to see the real-life inspiration behind the game’s “gorgeously eerie” dark fantasy action.
Combat is the best part of Beast of Reincarnation, courtesy of a satisfying combat system filled with experimentation and tense fun. If only the rest of Game Freak's venture into the action space matched it.
If you subscribe to Game Informer's digital edition, you can now read all about Deathloop, the mind-bending time loop shooter from the studio behind the Dishonored franchise.
Blasko has had an impressive career so far but what she is doing to make sure that the gaming industry is a better place for all in an inspiration that deserves to be talked about.