This 2D action roguelike encapsulates the main critique of Swery and Suda51’s works: an abundance of surreal humor and style, but severely lacking in polished substance.
We spoke with Iconoclasts' creator, Joakim Sandberg, about the game's prolonged development, surprisingly dark story, religious themes, and the potential for releasing on Switch.
Playdead, the creators of Inside and Limbo, handed out a postcard at
GDC asking developers to join its team, and on that postcard was a
very enticing image.