Alex, Marcus, Charles, and Kyle sit down to discuss the most recent cover story Grand Theft Auto VI, and what Rockstar is doing with its open world systems in the new one.
Alex, Marcus, Charles, and Kyle sit down to discuss the most recent cover story Grand Theft Auto VI, and what Rockstar is doing with its open world systems in the new one.
There are terrible bad games that you should avoid at all costs, mediocre bad games that disappear from your memory when they leave your field of view, and then there is the difficult-to-define good bad game.
We traveled to Chengdu, China, to check out Eclipse Glow Games’ debut game, Tides of Annihilation, and talk with the team about mixing Chinese action with the Legend of King Arthur.
Dune: Awakening succeeds in making players feel like everyone is out to get them, all while encouraging you to rise to the occasion and come out the other end stronger.
Net neutrality is an important issue for video game players who use
the internet regularly, and today the FCC voted to re-examine the
regulations set in place to ensure the unobstructed use of internet that
were established in 2015.
We spoke with developer SFB Games about developing for a secret Nintendo console, if
they mind that people assume the game was made entirely by Nintendo, and
what is going on with the game's fiction?
This week sees an even split in blogs and writing responses – and all of them were fantastic. From oddball eating habits to under-appreciated role-playing games, this week has it all!