Hell is Us isn’t perfect, but it’s a bold and respectable debut that largely delivers on its puzzle-solving promise, despite middling combat and uneven storytelling.
If you’re in the mood for something that recalls games like Resident Evil 4 and Dead Space, Cronos might hit the spot. But it’s not without its pain points.
Shinobi: Art of Vengeance should serve as a blueprint for delivering a retro-facing experience of an absentee franchise while still leveraging modern technology and game design conventions.
Until Dawn and Quarry developer Supermassive Games and Dead by Daylight studio Behaviour Interactive first revealed this collaboration earlier this year.
We sit down with the producer and director of The Legend of Zelda: Tears of the Kingdom to discuss the game's reception and how the series has evolved.