Alex, Marcus, Charles, and Kyle sit down to discuss the most recent cover story Grand Theft Auto VI, and what Rockstar is doing with its open world systems in the new one.
Alex, Marcus, Charles, and Kyle sit down to discuss the most recent cover story Grand Theft Auto VI, and what Rockstar is doing with its open world systems in the new one.
There are terrible bad games that you should avoid at all costs, mediocre bad games that disappear from your memory when they leave your field of view, and then there is the difficult-to-define good bad game.
We traveled to Chengdu, China, to check out Eclipse Glow Games’ debut game, Tides of Annihilation, and talk with the team about mixing Chinese action with the Legend of King Arthur.
Dune: Awakening succeeds in making players feel like everyone is out to get them, all while encouraging you to rise to the occasion and come out the other end stronger.
There is no denying that Mass Effect: Andromeda was a
negative experience for most players, but BioWare is doing its best to
keep the multiplayer mode up to date.
Ni no Kuni II: Revenant Kingdom may lack the direct involvement of
Studio Ghibli, which it had for the first game, but it does have
composer Joe Hisaishi.
The Vainglory boss has a lot of thoughts about competitive gaming, how predatory the mobile market can be, and how hard it can be to expand MOBA team sizes.