We spoke with Stranger Things' Finn Wolfhard about his history with video games, Pokémon, Lego, and learned how video game music influences his own music.
Capcom is in the midst of a Golden Age, and we spoke with producer Masachika Kawata about how the publisher / developer has managed this during an era of extreme industry volatility.
We traveled to Capcom’s Osaka offices to learn about the resurrection of its long-dormant Onimusha series and toured Kyoto to see the real-life inspiration behind the game’s “gorgeously eerie” dark fantasy action.
Combat is the best part of Beast of Reincarnation, courtesy of a satisfying combat system filled with experimentation and tense fun. If only the rest of Game Freak's venture into the action space matched it.
Wait a minute ... that sounds like the music of a new NGT! Join us as we take a look at Action Arcade Wrestling, a goofy arcade-style throwback to old-school wrestling games.
Control was an incredible ride that tied in perfectly with the studio's previous adventure found in Alan Wake and following its success, a new game is officially in production.
We haven't quite gotten our hands on the new Black Panther expansion for Marvel's Avengers, but we've seen it in action and have spoken with the team about the all new content.
We talked to Dafoe and 12 Minutes’ director Luis Antonio about how this little indie game got such an impressive cast and how the narrative evolved throughout development.