We interviewed the general manager of Marvel Games for insight into several of the big projects the team has been working to bring to life, and where the games division is headed next.
We went hands-on with Dragon Quest VII Reimagined in Square Enix’s Tokyo offices to learn about this inviting makeover, its design ethos, and why now is the time to remake this classic (again).
Getting excellent versions of these games in one cohesive package is great, but the true highlight is the in-depth interactive documentary and all the fun relics that exist therein.
Where Legends: Z-A experiments with the Pokémon formula, it succeeds in delivering a novel experience that will hopefully encourage Game Freak to continue challenging what Pokémon games can be in the future.
Ahead of Dragon Quest VII Reimagined’s launch next year, and to prepare your palette for our cover story on that game, we’ve put together a retrospective look at the mainline Dragon Quest series, as told partly by the man who started it all.
Players will enjoy a new strike, earn new gear, fight for honor in the seasonal Battlegrounds activity, and take up the Hammer of Proving against the Cabal.
After falling off the series post-Gen 1, I've repeatedly told myself I'd return to Pokémon to no avail. Here's what I think it might take for it to finally happen.
Sometimes overlooked in the slate of ‘90s action games, the Turrican series was nonetheless ahead of its time, and the new collection releasing today makes the original games even more playable and fun.