Little about Possessors' formula will surprise Metroidvania enthusiasts, but Heart Machine has nonetheless notched another entertaining single-player action game under its belt.
We went hands-on with Dragon Quest VII Reimagined in Square Enix’s Tokyo offices to learn about this inviting makeover, its design ethos, and why now is the time to remake this classic (again).
Little about Possessors' formula will surprise Metroidvania enthusiasts, but Heart Machine has nonetheless notched another entertaining single-player action game under its belt.
Ahead of Dragon Quest VII Reimagined’s launch next year, and to prepare your palette for our cover story on that game, we’ve put together a retrospective look at the mainline Dragon Quest series, as told partly by the man who started it all.
The survival game from developer Pocketpair launched into Early Access last week on PC and Xbox and has sold millions, broke records, and dominated internet discourse for various reasons.
Skull and Bones impresses with the breadth of its world, opportunities for illicit trade, and explosive naval battles, but several features wear thin over time.