This 2D action roguelike encapsulates the main critique of Swery and Suda51’s works: an abundance of surreal humor and style, but severely lacking in polished substance.
The Elder Scrolls Online had a rough launch, but turned it around in a beautiful way in large part due to community feedback. But other MMORPGs have lost touch with their communities, and that's the creative director's biggest fear.
While I have over 30 playthroughs of the trilogy, something about the remaster has made Thane's storyline hit closer to home than I have ever felt before.