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Rory McIlroy PGA Tour
Everybody's golf game is a little different – we all have our own Achilles' heel. In relation to EA Sports' PGA Tour franchise, some of us have trouble with putting; some with reading the ball lie; and some have a combination of problems. While this year's Rory McIlroy PGA Tour game (out on July 14 for the new home consoles) isn't changing the gameplay to directly make things easier per se, the new customization options let you tweak the title's various mechanics and visual displays to suit the game to your skills.
Rory's gameplay is broken down into three styles: Arcade, Classic, and Tour. These roughly correspond to the swing mechanics, visual aids, and stuff that we've seen in past titles. Arcade lets you power boost and apply spin to the ball, Classic brings back the genre's infamous three-click swing (via fan demand), and Tour removes all the aids to try and give you a harder/more pure experience.
This isn't anything new, but where this title gets fun is that it lets you create a custom style by toggling and mixing what kinds of gameplay mechanics you prefer. So, if you like to be able to apply mid-air spin or see the ball line for where it might go after you put some draw on it, but don't need to see the putting grid, then you can tailor the experience to your style of play.
Check out more options, as well as find out about the new ball physics, in the video below.
This year's game also introduces options for your drop ball, should you hit the ball into the water or an unplayable area. In golf, there are specific rules for these kinds of situations, and given that the game now features bigger environments, they'll come into play more often.
The circular icon at Rory's feet represents a new visual element: a backswing meter. It's in the green now, but if you miss the timing on the backswing it will turn red.
The aiming arc gives you a more accurate representation as to where your ball will land if you hit it perfectly.
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For more on the game, take a look at our interview with a few of the game's developers regarding the use of the Frostbite 3 engine, as well as a brief trailer.
Note: The original text stated the game was coming out in June. It has since been amended to reflect the new July 14 release date.







