Switch Lights
The lights are on

God of War III

Kratos Brings Down The Mountain



Words like “visceral” and “brutal” are used to describe many violent games these days, but they wield the fullness of their meaning in God of War III. No other terms so completely convey the gut-wrenching sensation of eviscerating a mythical beast, decapitating a deity, or carving up a titan. While moments like these have defined Kratos over the years, God of War III isn’t amazing just because it’s violent; it’s amazing because it conveys these experiences in ways you have never seen before.

Kratos’ stylishly elaborate combos and vicious context-sensitive kills have been adapted and emulated many times, making the video game landscape a bloodier and more epic place. In the years since God of War II, while others were chasing the shadow of Kratos’ fighting style, the team at Sony Santa Monica was elevating the scale and intensity to a level that once again proves Kratos is the undisputed king of the genre.

Something awesome is constantly happening in God of War III. Monsters slink from the shadows, titans break through walls, and gods launch divine assaults – and it’s all woven seamlessly into the gameplay. Just when you think you know what’s coming next, you’ll encounter a unique sequence or mechanic – if only to be used once – just to keep the experience fresh. Even the context-sensitive kills take on a new cinematic life, especially during the grisly deaths of the bosses (each of which will leave you picking your jaw up off the floor).

God of War III recaptures the one thing that God of War II was missing for me; it forced me to once again reconsider what I thought was possible for a video game to accomplish. I’m hesitant to ruin any of the moments here (spoiler: Kratos kills a lot of dudes), but let me put it this way: Remember the fight against the Colossus of Rhodes at the beginning of God of War II? At least three moments are just as astounding in God of War III, with cinematic camera work even more impressive than Naughty Dog’s feats with Uncharted 2.

God of War III takes the biggest strides forward in its cinematic presentation, but the nuts and bolts of the combat are also more refined. If you’ve played the previous games in the series, you’ll find everything you love about Kratos’ blade-slinging style intact, but even better than before thanks to the seamless integration of items. This new equipment (usually ripped from the dead fingers of a fallen adversary) allows you to dash, stun enemies, and perform ranged attacks – and they all draw from a rapidly recharging power source. This gives you the freedom to use these versatile tools instead of conserving them, opening new combo possibilities. Used in conjunction with the sweet new weapons (I love the Cestus!) and maneuvers (I love the ranged grab!), these additions make Kratos feel like an even more fluid and capable combatant.

The only area where God of War III didn’t blow away my expectations is the story. Previously, Kratos was driven by a thirst for vengeance against a single target – a concept that kept the narrative focused. In God of War III, that singular purpose is diluted by the number of characters, agendas, and objectives on the playing field at once. The plot isn’t bad or difficult to follow, but it also doesn’t have any standout revelations or developments; Kratos hunts down the gods, kills them, and steps over the corpse to reach his next target until Olympus is in shambles. It isn’t a major problem, however, because the real joy isn’t in the events themselves, but rather in the astonishing ways those events unfold.

The fury, destruction, and murdered gods – it’s all been leading up to this. When I first took up Kratos’ blades back in 2005, I thought I was embarking on a simple quest for vengeance. After leaving a trail of bodies spanning four games and three systems, that quest has finally reached its end. Not even in my wildest dreams could I have imagined such a powerful, cinematic, and breathtaking conclusion to the saga of the Ghost of Sparta.

Second Opinion:

10.00

With heads, entrails, and limbs flying through the air like confetti, Kratos’ thirst for revenge is the beating heart of God of War III – thumping faster and louder than we’ve seen or heard before. The development team revels in Kratos’ bloodlust, channeling his brutal sense of justice to create a journey that unfolds like a highlight reel. Gods fall, and they fall hard. We even witness one of their deaths from the eyes of the victim. From the murderous deeds to the towering level designs, creativity runs rampant throughout the entire game. The gameplay still retains the classic God of War charm, but is strengthened with the new weapons, not to mention the over-the-top scale of the boss encounters. As you’ll learn in the bloodiest way possible, an average-sized man can topple a thousand-foot-tall giant. This level in particular is one of the coolest I’ve seen in any game, yet it simply blends with the rest of this adventure. The only blemish on this masterpiece is a puzzle that incorporates the PlayStation icons into Kratos’ world. Outside of this minor misstep, God of War III is a whirlwind of violence that begins with relentless chaos and concludes with the most satisfying punch in video game history.

User Reviews:

  • 10.00
    The God of War saga does it again! This game has everything, amazing gameplay spectacular graphics, and an interesting story line! The power-ups are addicting, the monsters are brilliantly designed, and the boss fights are just unbelievably fun! One thing i really enjoy, is that its almost impossible...
    read more
  • 8.75
    I went into the third game expecting a change from the slightly boring common fighting style that this game has had since the beginning. I was disappointed, but fortunately for me there were the amazing cinematics and epic boss battles. I have come to realize that God of War is just mindless fighting...
    read more
  • 10.00
    Now I have been a God of War fan ever since I played the demo, so far this is the only series that has made to the point where I could not put controller. With this fourth installment (I am counting the god of war game on the psp) they have taken it to new heights showing not only what games can do but...
    read more
  • 10.00
    I've been playing God of War since its first game came out in 2005 and have not been disappointed with each release. God of War 3 is an exellent looking game especially if you have and HDTV. The most important part of every game is the gameplay though not much has changed from every other game it...
    read more
  • 10.00
    This is the best game in the seris. Yes there might be a couple of small things wrong with it but the gameplay and being able to just treat the greek gods like trash is amazing. The graphics are awesome, the weapons are sublime and the ways to kill your enemies make this game so sweet and these are just...
    read more
  • 10.00
    This Game is AMAZING!! IMHO probably the best the series has to offer. I would like to say something though that i've been reading on, not only here, but other sites as well. The Ending. *SPOILER* Everyone say that "Kratos was too compassionate" 'Kratos was too soft". Everything...
    read more