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The Joy of Top 200

by Andy McNamara on Nov 25, 2009 at 06:28 AM

Top whatever lists are certainly fun to make, and perhaps even more entertaining to watch how everyone reacts to them. From the hate mail to the adoration mail, everyone comes to the table with a very stout opinion.

Which always cracks me up, because even here in the office when we finalized the list on the very last day, in a last second meeting that was called due to too many arguments still raging here in the office over the list, no one was truly “happy.”

Everyone had a game that they were pissed didn’t make the list. Or that some game did make the list and most certainly didn’t deserve it.

Such is the nature of lists. Gamers can never be accused of not being passionate about their hobby.

So please keep the hate/love mail coming, because all the feedback means that the list did at least one thing right, it got people thinking about games and what makes them special, and how they hold a special place in our hearts.

But I digress.

I too had gripes with the list. I wanted Qix on there (among many others, but I'll save that for a later post). I absolutely adore that game. I still feel it is brilliant to this day. In fact, our new Game Informer’s icon was chosen specifically because it reminds me of Qix.

Here is a gif test of the icon in action, that at some point we will actually finish and use in our movies. At some point I want to contact the creators and get permissions to use their sound effects as well, just cause I think it would class it up.

 


Another note: We know Super Metroid is better than Metroid as far as pure gameplay goes, just like Link To The Past vs the original Zelda, but it’s the cultural and impact the original games that put them at the top of the list - same holds true for Doom, GTA III, and many others on the list. There are a lot of factors that go into a list like this, and sometimes you just have to give a game the nod for changing the landscape of gaming forever as these games did.