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Super Mario RPG's Battle System Was Influenced By An Audience's Applause
Did You Know Gaming's newest segment centers on Super Mario RPG: Legend of the Seven Stars, which released for the SNES in 1996.
You might not know that Super Mario RPG's battle system was largely influenced by the fans. Shigeru Miyamoto and director Chihiro Fujioka couldn't decide on whether the battle system should have "a classic RPG approach with swords and magic" or if Mario should wield a hammer and be able to use his iconic jump attack. To settle the matter, they compared how much applause fans gave either concept during a presentation of the game.
Watch Did You Know Gaming's full segment below.
[View:https://www.youtube.com/watch?v=kLV0GJFMbpU:610:343:]
You can check out other videos from the Did You Know Gaming channel covering Metal Gear Solid 2, Metal Gear Solid V: The Phantom Pain, Wario, Conker's Bad Fur Day, Batman: Arkham Asylum, the history of the Wii U, NES, PlayStation 2, Nintendo 64, the DS, and two covering the Game Boy by hitting the links.