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Mario Explores Hyper-Detailed Unreal 4 Environments In Fan Creation

by Kyle Hilliard on Jun 27, 2015 at 08:20 AM

In a new video from YouTube user aryoksini, who has been working on a Super Mario 64 remake project for a few years, Mario explores a series of realistic Unreal 4 environments.

According to aryoksini, "All the environment assets were taken from the Unreal marketplace, all the character actions were scripted using blueprints only, all animations were re-created from scratch as well as the PBR ready textures." It's bizarre thing to see. Mario has always offered good-looking games for his era and platform, but to see so much environmental detail juxtaposed against Mario's platforming and cartoonish character model is strange.

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[Source: aryoksini on YouTube, via Reddit]