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See The Original Sketch And Model That Inspired Doom's Doomguy
Doom's 21st anniversary occurred on Wednesday, and in honor of the occasion, Doom programmer John Romero has been tweeting out images from the game's development – including original sketches of the Doomguy.
You can find just a few or Romero's tweets below which detail how Doomguy's design came about. Surprisingly, Romero still has the sketch and the clay model intact.
Here's a photo of the DOOMGUY clay model when Adrian was done making it. The Baron of Hell lurks in the background. pic.twitter.com/Wy4XxHRO4J
— John Romero (@romero) December 11, 2014
Here are photos of the DOOMGUY and Baron of Hell taken just last year. Yes, they still exist in great shape. pic.twitter.com/ul4MyiQh4J
— John Romero (@romero) December 11, 2014
The original and definitive sketch of DOOMGUY. The clay model was created from this sketch. (1993) pic.twitter.com/tL37fPWYqs
— John Romero (@romero) December 13, 2014
Adrian Carmack drew the sketch of DOOMGUY, modeled him in clay, and pixel-edited/animated the character. All phases. Truly a Master.
— John Romero (@romero) December 13, 2014
You can check out Romero's twitter account by heading here (or clicking any of the tweets above) to see more images from the development of Doom, which released on December 10, 1993.
Though we know very little, the next Doom is on the way. While waiting for that game to release, you can head here for 10 old-school shooters that will fill the Doom vacuum.