We're Back. We hope you'll join us. Learn more

gamer culture

Motion Controls Were Nearly An Integral Part Of The GameCube

by Kyle Hilliard on Oct 05, 2014 at 11:03 AM

In the latest episode of Did You Know Gaming, the series looks at the GameCube and its near-integration of motion controls. In the video, you will find out about the use of the dolphin code name, the frequent appearances of dolphins in GameCube games, and how Factor 5, the studio behind Rogue Squadron and its sequels, were working with motion controls on the GameCube long before the release of Lair on PlayStation 3.

You're missing out!

Normally this is where something cool would show. Your browser is blocking third-party cookies so we're unable to display this content.

Try clearing your browser cache, disabling ad blockers, and verifying that cookies are allowed:

You can check out other videos from the Did You Know Gaming channel covering Rayman, Mass Effect, Dragon Quest, Castlevania, Zelda, Final Fight, Doom, Dragon Ball Z, Super Smash Bros., Team Fortress 2, Harvest Moon, Tony Hawk's Pro Skater, the history of the Nintendo 64, the DS, the PlayStation, and two covering the Game Boy by hitting the links.

[Source: Did You Know Gaming]