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Godus Hits Kickstarter Goal, Multiplayer Prototype Revealed
With just 43 hours to go, Peter Molyneux's proposed god game has surpassed its Kickstarter goal. The famed designer walks viewers through a multiplayer prototype of Godus in a new video.
22 Cans has reached its £450,000 goal, and is now setting its sights on a variety of stretch goals. The first stretch goal, set at £460,000 promises to add three extra single-player and multiplayer modes, and looks easily attainable, considering the Kickstarter now sits at £456,156. 22 Cans also posted a new video of the Godus prototype, which shows Molyneux trying out and screaming through a multiplayer test. It's pretty amusing:
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You can see the full list of stretch goals and donate at the Godus Kickstarter page.