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reader discussion

Classic Gameplay Or An Outdated Formula?

by Jeff Marchiafava on Aug 22, 2010 at 02:00 PM

Halo: Reach is just around the corner, but Bungie's popular shooter has always been a polarizing franchise for gamers. Players either love it or hate it, and I'm guessing that disagreement comes down to the gameplay mechanics. Despite each iteration adding new weapons, modes, and abilities, the core of Halo has remained the same throughout the years: No iron sights, floaty physics, a two weapon limit, and a recharging shield.

When the original Halo was released, a lot of developers were quick to copy it. But over the years those copycats continued to evolve (if only by copying other innovators), while Halo stayed the same. So I pose the question: Are Halo's gameplay mechanics a tried and true formula that should never change? Or do you think the series is outdated and should go in a new direction once Bungie moves on to its next franchise? Share your thoughts in the comments section.