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Media Molecule: LittleBigPlanet 2 Would Be "Counterproductive"

by Annette Gonzalez on Nov 04, 2009 at 08:26 AM



LittleBigPlanet has been met with commercial success ever since it released for the PlayStation 3 in 2008. A platformer with an emphasis on user-created levels has generated more than one million levels since launch. With success comes a sequel, which is usually the case, but LittleBigPlanet may be the exception to the rule.

In an interview with Critical Gamer, Media Molecule was asked about the future of the franchise on the PS3 and it doesn't seem likely there will be a sequel, at least for now.

Level designer Danny Leaver says that a sequel would fragment the LBP community: “We’d never want to do that. That’d be the most counterproductive thing you could do I think.”

With the support Media Molecule has shown to the LBP creation community, this reaction is no surprise. With new DLC regularly making its way onto the PlayStation Store, we probably don't need a sequel anyway.