Game development often lasts for years. And in that stretch of time, studios have their fair share of ups and downs. From humorous game bugs to stress-relieving antics, Game Informer peers behind the curtain of game development. In our first Tidbits column, Rocksteady Studios shares the stories behind the development of Batman: Arkham Asylum.
For other Tidbits entries, click the desired game name: Red Faction: Guerrilla, Scribblenauts
"Three cans of whipped cream are used to create the sound effects of spraying the explosive gel." - I knew that sound was familiar!!
Pretty fun read! I'm disappointed though, out of 314 breakable TVs...I didn't break one. :-/
I want to see more Tidbits!!!!!!!!!!!!!!!!!!!!!!!!
After I read the first, I thought, man this is gonna be cool. Way to impress, do more games now!
Hope to see more of these!
this game is awesome
What an awesome article! I love this behind-the-scenes type stuff.
Kudos, GI.
Nice, I'm really gonna like future Tidbits articles.
Was a fun game, just no replay Value.
Did you play Challenge mode? I can't stop trying to get three batarangs on everything. Much like Tony Hawk in the Press Start/restart way.
i propose someone make a video of all the "Jokers" said in this game, a la the "dude" or "f*ck" versions of The Big Lebowski.
I love Tidbits!
It's cool to find out where all the photos in the game came from. It was obvious that they were real pictures. Didn't know they were of the development team!
Love the Whip Cream fact. Sounded a lot like that.
"Was a fun game, just no replay Value." Eh, depends. I really love the look, feel, gameplay, and acting. I can see myself playing it again in a few months on the hard setting and maybe at least once a month.
i did everything in this game except i can't the last few challenge maps.Sweat article by the way.
Thanks. And Lambrick, I nominate you.
Pretty neat.
pretty interesting! i always like to know what goes inside those walls
Pretty cool, I might get this game one of these days.
That Harley's movements were mo-capped by a dude is no surprise: one of the game's few flaws were Harley's actions looking particularly masculine and unnatural. Otherwise, great work, Rocksteady.